Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Brock

Game Design

OUAC BGD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording73–77%Mid-70s80–83%Low 80s75%75% (regular and co-op)
Required coursesforced into your top 6 — options are the row belowENG4UENG4UENG4U
Choose one ofany of these satisfies it
  • one of ICS4U, MCV4U, MDM4U, MHF4U
Prerequisitesas published
  • Six 4U or 4M credits, including ENG4U with a minimum average of 60%
  • One of Advanced Functions (MHF4U), Calculus and Vectors (MCV4U) or Mathematics of Data Management (MDM4U) with a minimum grade of 60% or Computer Science (ICS4U) with a minimum average of 70%
  • Alternative Offers
  • If you do not meet the admission requirements, or we cannot accommodate your application, you may receive an offer to another closely related program.
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • English (ENG4U)
  • 1 Math credit (4U)
  • 4 best 4U/M courses
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opNoNoAvailable
DegreeBachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published10050
What you studyBusiness StudiesComputer GamesInformation SystemsMedia and Communication StudiesCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignCinematics & PhotographyCreative WritingDesignMedia and Communication Studies
What it isYou study how to design, build, and produce video games and interactive digital media. This program combines computer programming and game design with business and media skills, so you learn both the technical side and the creative direction needed to develop games professionally. It suits people who want to work in game studios or media companies and enjoy problem-solving through coding as much as visual storytelling.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.You study how to create and produce media across film, photography, writing, and design, learning both the technical skills and creative thinking behind what you see on screens and in print. Unlike a pure communication theory program, this one emphasizes hands-on production and design work alongside studying media's role in society. It suits people who want to make things, not just analyze them, and who enjoy combining visual, written, and conceptual work.
The door tomajors you reach through itApplied to directlyApplied to directlyApplied to directly
Entrance awardsat this campus, by average3 published, 3 with no applicationfrom 85%See them4 published, 1 with no applicationfrom 80%See them16 published, 9 with no applicationfrom 75%See them
SourceOntario Tech University on OUInfoBrock University on OUInfoCarleton University on OUInfo

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Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.