Cutoffs

4 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Your average, their wayrequired courses forced in
Published rangetheir exact wording73–77%Mid-70s73–77%Mid-70s75%75% (regular and co-op)73–80%Mid to high 70s
Required coursesforced into your top 6 — options are the row belowENG4UENG4UENG4UENG4U
Choose one ofany of these satisfies it
  • one of ICS4U, MCV4U, MDM4U, MHF4U
Prerequisitesas published
  • Six 4U or 4M credits, including ENG4U with a minimum average of 60%
  • One of Advanced Functions (MHF4U), Calculus and Vectors (MCV4U) or Mathematics of Data Management (MDM4U) with a minimum grade of 60% or Computer Science (ICS4U) with a minimum average of 70%
  • Alternative Offers
  • If you do not meet the admission requirements, or we cannot accommodate your application, you may receive an offer to another closely related program.
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U
  • 5 additional 4U/M courses
  • English (ENG4U)
  • 1 Math credit (4U)
  • 4 best 4U/M courses
  • ENG4U
  • Digital Enterprise Management also recommends one 4U math.
More than marks?supplementary applicationMarks onlyMarks onlyMarks onlyMarks only
Co-opNoNoAvailableAvailable
Degree
First-year intakewhere published1004050275
What you studyBusiness StudiesComputer GamesInformation SystemsMedia and Communication StudiesCinematics & PhotographyMedia and Communication StudiesCinematics & PhotographyCreative WritingDesignMedia and Communication StudiesCreative WritingInformation ServicesMedia and Communication StudiesOthers in Technology
What it isYou study how to design, build, and produce video games and interactive digital media. This program combines computer programming and game design with business and media skills, so you learn both the technical side and the creative direction needed to develop games professionally. It suits people who want to work in game studios or media companies and enjoy problem-solving through coding as much as visual storytelling.You study how films and media are made, analyzed, and used in society. This program combines film history and criticism with hands-on creative work in video, photography, and digital media, rather than focusing only on theory or only on production. It suits people who want to understand both the artistic and technical sides of filmmaking and are drawn to creative storytelling across different media formats.You study how to create and produce media across film, photography, writing, and design, learning both the technical skills and creative thinking behind what you see on screens and in print. Unlike a pure communication theory program, this one emphasizes hands-on production and design work alongside studying media's role in society. It suits people who want to make things, not just analyze them, and who enjoy combining visual, written, and conceptual work.This program combines the study of how people create, share, and interpret information across media and cultures. You'll choose from areas like creative writing, media studies, publishing, and information technology, rather than specializing in just one. The co-op option lets you work in communications or tech roles while you study, which suits people who want real-world experience alongside their degree and flexibility in choosing which communication field interests them most.
The door tomajors you reach through itApplied to directlyApplied to directlyApplied to directlycommunications
Entrance awardsat this campus, by average3 published, 3 with no applicationfrom 85%See them29 published, 4 with no applicationfrom 75%See them16 published, 9 with no applicationfrom 75%See them4 published, 4 with no applicationfrom 90%See them
SourceOntario Tech University on OUInfoYork University on OUInfoCarleton University on OUInfoUniversity of Toronto — Mississauga on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.