3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 73–77%“Mid-70s” | 73–77%“Mid-70s” | 75% |
| Required coursesforced into your top 6 — options are the row below | ENG4U | ENG4U | No course codes parsed — see prerequisites |
| Choose one ofany of these satisfies it |
| — |
|
| Prerequisitesas published |
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|
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| More than marks?supplementary application | Marks only | Marks only | Marks only |
| Co-op | No | Available | No |
| Degree | — | — | — |
| First-year intakewhere published | 120 | 50 | 21 |
| What you study | Computer ScienceInformation Systems | DesignEntrepreneurshipFine Art | Computer ScienceDesignInterdisciplinary StudiesOthers in Technology |
| What it is | You study how to protect computer networks and systems from cyberattacks and security threats. The program combines practical networking skills with specialized knowledge in security protocols, encryption, and threat detection. It suits students who want technical IT work focused specifically on defending data and infrastructure rather than general software development or systems administration. | Creative Technologies is a visual arts and design degree that combines fine art, graphic design, and digital media with entrepreneurship skills so you can develop creative work and understand how to turn ideas into projects or businesses. Unlike a straight fine arts program, it emphasizes the practical and business side of creative work. It suits people who want to make art or design but also care about how creative work reaches audiences and generates opportunity. | You study design across multiple disciplines, blending computer science, visual and product design, and hands-on problem-solving. Unlike a single-discipline design program, this approach lets you explore how technology, creativity, and practical application intersect in real projects. It suits people who want to design solutions but aren't sure whether they lean toward coding, visual work, or engineering, and who learn best by doing. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | 3 published, 3 with no applicationfrom 85%See them | None published by average | 22 published, 5 with no applicationfrom 75%See them |
| Source | Ontario Tech University on OUInfo | York University — Markham on OUInfo | University of Ottawa on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Conception multidisciplinaire - apprentissage expérientiel (4 ans)75%+
- Visual & Performing Arts, Arts Management and Media73–77%+
- Digital FuturesNot published+
- Génie de la conception multidisciplinaire (4 ans)78%+
- Data Science and Analytics – Computational Data Sciences77–80%+
- Data Science and Analytics – Financial Analytics77–80%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.