Cutoffs

2 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Brock

Game Design

OUAC BGD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording73–77%Mid-70s80–83%Low 80s
Required coursesforced into your top 6 — options are the row belowENG4UMCV4UMHF4USCH4USPH4UENG4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • Six 4U or 4M credits, including ENG4U (minimum 60%)
  • Advanced Functions (MHF4U), Calculus and Vectors (MCV4U), Chemistry (SCH4U) and Physics (SPH4U).
  • Minimum combined 70% average in prerequisite math and science courses, with no grade below 60%
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
More than marks?supplementary applicationMarks onlyMarks only
Co-opAvailableNo
DegreeBachelor of Science (Co-op), BSc (Co-op), Bachelor of Science and Management (Co-op), BSc&Mgt (Co-op)Bachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published
What you studyArtificial IntelligenceComputer ScienceCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesign
What it isArtificial Intelligence is the study of how to design computer systems that can learn, make decisions, and solve problems with minimal human instruction. This program embeds four paid work terms throughout your degree, alternating with school terms, so you gain industry experience while learning theory. It suits students who want hands-on experience alongside rigorous training in machine learning, data analysis, and intelligent systems, and who are ready to balance classroom study with workplace responsibilities.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.
The door tomajors you reach through itApplied to directlyApplied to directly
Entrance awardsat this campus, by average3 published, 3 with no applicationfrom 85%See them4 published, 1 with no applicationfrom 80%See them
SourceOntario Tech University on OUInfoBrock University on OUInfo

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