3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 70% | 73–77%“Mid-70s” | 73–80%“Mid to High-70s” |
| Required coursesforced into your top 6 — options are the row below | ENG4UMHF4U | ENG4UICS4UMHF4U | No course codes parsed — see prerequisites |
| Choose one ofany of these satisfies it |
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| — |
| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Marks only |
| Co-op | No | Available | Available |
| Degree | — | Bachelor of Science (Co-op), BSc (Co-op), Bachelor of Science and Management (Co-op), BSc&Mgt (Co-op) | — |
| First-year intakewhere published | — | 140 | 45 |
| What you study | Computer GamesComputer Science | ChemistryComputer Science | Computer Animation and Visual EffectsComputer GamesComputer ScienceDesign |
| What it is | You study the computer science and programming skills needed to design and build video games, rather than just the theory of computing. The program combines coding, game engines, and design principles so you learn both the technical and creative sides of game development. It suits people who want to work in the games industry and are comfortable learning to code. | You study computer science — writing code, building software, and solving problems with computers — while working in paid job placements throughout your degree. The co-op requirement means you'll alternate between semesters of classes and semesters working at real companies, giving you professional experience alongside your education. The Management option adds business and organizational courses if you want to move toward leadership roles; the straight Computer Science path suits you if you want to focus purely on technical skills and software development. | This program combines computer science, design, and visual storytelling to teach you how to create digital content like animated films, video games, and interactive media. Unlike a pure computer science degree, it balances technical coding skills with creative design and artistic principles. It suits people who want to build things on screen and understand both the programming and visual art sides of digital production. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | 6 published, 5 with no applicationfrom 80%See them | 3 published, 3 with no applicationfrom 85%See them | 29 published, 4 with no applicationfrom 75%See them |
| Source | Laurentian University on OUInfo | Ontario Tech University on OUInfo | York University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.