3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 75% | 73–77%“Mid-70s” | 75% |
| Required coursesforced into your top 6 — options are the row below | No course codes parsed — see prerequisites | ENG4UMCV4UMHF4USCH4USPH4U | No course codes parsed — see prerequisites |
| Choose one ofany of these satisfies it |
| — |
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| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Marks only |
| Co-op | No | Available | No |
| Degree | — | Bachelor of Engineering, BEng, Bachelor of Engineering and Management, BEng&Mgt | — |
| First-year intakewhere published | — | 500 | 21 |
| What you study | Computer ScienceDesignInterdisciplinary StudiesOthers in Technology | Electronic & Electrical EngineeringGeneral or Integrated EngineeringManagementMechanical Engineering | Computer ScienceDesignInterdisciplinary StudiesOthers in Technology |
| What it is | You study computer science and design together in a hands-on, project-based way rather than as separate subjects. The program emphasizes learning through real problems and experimentation, so you'll build working projects alongside traditional coursework. This suits people who want to understand how technology and design connect and prefer learning by doing. | You study how to design, build, and improve cars and vehicles, combining mechanical systems, electrical components, and manufacturing processes. The BEng&Mgt option adds business and management courses so you can move into leadership roles, whereas the standard BEng keeps the focus on engineering. This program includes co-op work terms where you work at automotive companies, suiting students who want hands-on industry experience alongside their degree. | You study design across multiple disciplines, blending computer science, visual and product design, and hands-on problem-solving. Unlike a single-discipline design program, this approach lets you explore how technology, creativity, and practical application intersect in real projects. It suits people who want to design solutions but aren't sure whether they lean toward coding, visual work, or engineering, and who learn best by doing. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | 22 published, 5 with no applicationfrom 75%See them | 3 published, 3 with no applicationfrom 85%See them | 22 published, 5 with no applicationfrom 75%See them |
| Source | University of Ottawa on OUInfo | Ontario Tech University on OUInfo | University of Ottawa on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Génie mécanique et technologie de l'informatique (Double grade – 5 ans)78–80%+
- Automotive Engineering (Co-op)73–77%+
- Comprehensive Engineering73–77%+
- Mechanical Engineering (Co-op)73–77%+
- Engineering (co-op available) (Thunder Bay and Barrie)70%+
- Génie électrique et technologie de l'informatique (Double grade – 5 ans)78–80%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.