Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Brock

Game Design

OUAC BGD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording90%90%+80–83%Low 80s83–87%Mid-80s
Required coursesforced into your top 6 — options are the row belowENG4USPH4UENG4UMCV4UMDM4UMHF4U
Choose one ofany of these satisfies it
  • one of MCV4U, MHF4U
Prerequisitesas published
  • English/Anglais (ENG4U/EAE4U preferred)
  • Physics (SPH4U)
  • Mathematics [one of Calculus and Vectors (MCV4U) or Advanced Functions (MHF4U)]
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • English, ENG4U
  • And 2 of:
  • Advanced Functions, MHF4U
  • Calculus and Vectors, MCV4U
  • Math of Data Management, MDM4U
  • +1 more on the program page
More than marks?supplementary applicationYes
  • Non-academic requirements: Portfolio
Usually closes before January 15
Marks onlyMarks only
Co-opAvailableNoAvailable
DegreeBachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published135950
What you studyArchitectureDesignCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignAccountingBusiness StudiesFinanceHuman Resource Management
What it isArchitectural Science is the study of how buildings work technically and functionally—covering structure, systems, materials, and design—rather than architecture as pure art. The co-op option lets you work at real firms alongside your studies, giving you paid work experience in the field. This program suits students who want to understand the practical side of building design and who value hands-on learning in an actual workplace.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.You study the theory and practice of running organizations and businesses. The program covers accounting, finance, marketing, human resources, and management, with flexibility to focus on areas that interest you most. It includes a co-op work term, so you alternate between classroom learning and paid work experience in real organizations, which suits people who want to apply what they learn and build professional networks while studying.
The door tomajors you reach through itarchitectureApplied to directlyaccountingcommerce/businessfinancemarketing
Entrance awardsat this campus, by average2 published, 0 with no applicationfrom 85%See them4 published, 1 with no applicationfrom 80%See them6 published, 5 with no applicationfrom 85%See them
SourceToronto Metropolitan University on OUInfoBrock University on OUInfoWestern University on OUInfo

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Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.