Cutoffs

4 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Full
Remove
Remove
Remove
Remove
Your average, their wayrequired courses forced in
Published rangetheir exact wording70–75%70-75%75%75% (regular and co-op)70–75%70-75%73–77%Mid-70s
Required coursesforced into your top 6 — options are the row belowENG4UENG4UENG4UENG4U
Choose one ofany of these satisfies it
  • one of MCV4U, MDM4U, MHF4U
Prerequisitesas published
  • English/Anglais (ENG4U/EAE4U preferred)
  • English (ENG4U)
  • 1 Math credit (4U)
  • 4 best 4U/M courses
  • English/Anglais (ENG4U/EAE4U preferred)
  • Grade 11 U or M or Grade 12 U mathematics (one of MCF3M, MCR3U, MHF4U, MCV4U, MDM4U)
  • ENG4U
More than marks?supplementary applicationMarks onlyMarks onlyMarks onlyMarks only
Co-opNoAvailableNoNo
Degree
First-year intakewhere published24550125340
What you studyCreative WritingDesignJournalismMedia and Communication StudiesCinematics & PhotographyCreative WritingDesignMedia and Communication StudiesBusiness StudiesDesignManagement StudiesMarketingCinematics & PhotographyComputer Animation and Visual EffectsDanceDesign
What it isCreative Industries is an interdisciplinary program that brings together writing, design, journalism, and media studies so you can understand how creative work actually gets made and distributed in the real world. Rather than studying each of these fields separately, you learn how they connect and influence each other across publishing, advertising, broadcasting, and digital platforms. It suits people who want to work in media, publishing, or design but aren't sure yet which specific role fits them best.You study how to create and produce media across film, photography, writing, and design, learning both the technical skills and creative thinking behind what you see on screens and in print. Unlike a pure communication theory program, this one emphasizes hands-on production and design work alongside studying media's role in society. It suits people who want to make things, not just analyze them, and who enjoy combining visual, written, and conceptual work.Graphic Communications Management teaches you to manage the creative and business sides of visual design projects. You study design principles alongside marketing, business strategy, and media production so you can lead teams that create everything from branding to advertising campaigns. It suits people who want to combine artistic thinking with management responsibility, rather than focusing only on design or only on business.You study the creative and business sides of art, film, design, and performance. This program combines hands-on work in fields like photography, animation, drama, and dance with classes in marketing and media studies, so you're not just making art — you're learning how to manage projects and reach audiences. It suits people who want careers in creative industries but also need to understand budgets, promotion, and how to run cultural organizations.
The door tomajors you reach through itApplied to directlyApplied to directlyApplied to directlycommunications
Entrance awardsat this campus, by average2 published, 0 with no applicationfrom 85%See them16 published, 9 with no applicationfrom 75%See them2 published, 0 with no applicationfrom 85%See them4 published, 4 with no applicationfrom 85%See them
SourceToronto Metropolitan University on OUInfoCarleton University on OUInfoToronto Metropolitan University on OUInfoUniversity of Toronto — Scarborough on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.