3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 70–75%“70-75%” | 73–80%“Mid to High-70s” | 70–73%“Low 70s” |
| Required coursesforced into your top 6 — options are the row below | ENG4U | No course codes parsed — see prerequisites | ENG4U |
| Choose one ofany of these satisfies it | — | — | — |
| Prerequisitesas published |
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|
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| More than marks?supplementary application | Marks only | Marks only | Marks only |
| Co-op | No | Available | Available |
| Degree | — | — | — |
| First-year intakewhere published | 245 | 45 | 500 |
| What you study | Creative WritingDesignJournalismMedia and Communication Studies | Computer Animation and Visual EffectsComputer GamesComputer ScienceDesign | Business StudiesCreative WritingEconomicsInterdisciplinary Studies |
| What it is | Creative Industries is an interdisciplinary program that brings together writing, design, journalism, and media studies so you can understand how creative work actually gets made and distributed in the real world. Rather than studying each of these fields separately, you learn how they connect and influence each other across publishing, advertising, broadcasting, and digital platforms. It suits people who want to work in media, publishing, or design but aren't sure yet which specific role fits them best. | This program combines computer science, design, and visual storytelling to teach you how to create digital content like animated films, video games, and interactive media. Unlike a pure computer science degree, it balances technical coding skills with creative design and artistic principles. It suits people who want to build things on screen and understand both the programming and visual art sides of digital production. | You study how people communicate through digital platforms, traditional media, and written content, combining journalism, creative writing, and media analysis with business and economics foundations. Unlike a pure journalism program, this combines multiple communication disciplines and requires hands-on digital media production alongside theory. It suits people who want to work in digital marketing, publishing, broadcasting, or content creation and value gaining real workplace experience during their degree. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | communications |
| Entrance awardsat this campus, by average | 2 published, 0 with no applicationfrom 85%See them | 29 published, 4 with no applicationfrom 75%See them | 3 published, 3 with no applicationfrom 85%See them |
| Source | Toronto Metropolitan University on OUInfo | York University on OUInfo | Ontario Tech University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Honours Bachelor of Applied Arts in Media & Communication Studies and Diploma in Media Communications70–75%+
- Strategic Communications, Social Media & Society70–73%+
- Visual and Critical Studies (Art History)Not published+
- Communications sociales (Baccalauréat ès arts spécialisé) (4 ans)70%+
- Social Communication (Honours Bachelor of Arts) (4 years)70%+
- Professional Translation (BA, iBA)73–80%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.