Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

U of T (St. George)

Architectural Studies

OUAC TLA

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Brock

Game Programming

OUAC BGP

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Your average, their wayrequired courses forced in
Published rangetheir exact wording87–93%High 80s to low 90s80–83%Low 80s80%
Required coursesforced into your top 6 — options are the row belowENG4UENG4UMCV4UMHF4USCH4USPH4U
Choose one ofany of these satisfies it
  • one of MCV4U, MHF4U
  • one of ENG4U, FRA4U
Prerequisitesas published
  • ENG4U
  • Particular attention is paid to English.
  • ENG4U
  • MHF4U (min. 70%) or MCV4U (min. 70%)
  • Strongly recommended subject: ICS4U
  • ENG4U or FRA4U
  • MHF4U
  • MCV4U
  • SPH4U
  • SCH4U
  • +2 more on the program page
More than marks?supplementary applicationYes
  • You must complete the
  • One Idea Supplementary Application
  • .
Usually closes before January 15
Marks onlyMarks only
Co-opNoNoAvailable
DegreeBachelor of Science, BSc, Diploma, Dipl.Bachelor of Applied Science, BASc, Bachelor of Engineering (Co-op), BEng (Co-op)
First-year intakewhere published88
What you studyArchitectureDesignLandscape & Garden DesignComputer GamesComputer ScienceDesignEntrepreneurshipComputer EngineeringComputer ScienceGeneral or Integrated EngineeringSoftware Engineering
What it isThis program teaches you how to design and plan buildings, landscapes, and outdoor spaces, and understand the history and theory behind architecture. It differs from pure design programs because it emphasizes both the creative and technical sides of how buildings and environments are shaped. It suits students who want to study architecture as a discipline before applying to a professional architecture school, or who are drawn to design thinking and the built environment.You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas.Computer engineering combines the design of computer hardware with the software that runs on it. You'll study circuits, processors, programming, and systems that integrate both. The co-op stream lets you alternate between classroom and paid work terms at tech companies, giving you real industry experience alongside your degree, which sets it apart from the straight four-year option.
The door tomajors you reach through itarchitectureApplied to directlyApplied to directly
Entrance awardsat this campus, by average5 published, 3 with no applicationfrom 90%See them4 published, 1 with no applicationfrom 80%See them22 published, 5 with no applicationfrom 75%See them
SourceUniversity of Toronto — St. George on OUInfoBrock University on OUInfoUniversity of Ottawa on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.