Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

U of T (St. George)

Architectural Studies

OUAC TLA

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Brock

Game Programming

OUAC BGP

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Queen's

Computing

OUAC QD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording87–93%High 80s to low 90s80–83%Low 80s83–87%Mid 80s
Required coursesforced into your top 6 — options are the row belowENG4UENG4UENG4UMCV4UMHF4U
Choose one ofany of these satisfies it
  • one of MCV4U, MHF4U
Prerequisitesas published
  • ENG4U
  • Particular attention is paid to English.
  • ENG4U
  • MHF4U (min. 70%) or MCV4U (min. 70%)
  • Strongly recommended subject: ICS4U
  • ENG4U
  • MHF4U
  • MCV4U
  • 3 additional 4U/M courses
More than marks?supplementary applicationYes
  • You must complete the
  • One Idea Supplementary Application
  • .
Usually closes before January 15
Marks onlyMarks only
Co-opNoNoAvailable
DegreeBachelor of Science, BSc, Diploma, Dipl.
First-year intakewhere published400
What you studyArchitectureDesignLandscape & Garden DesignComputer GamesComputer ScienceDesignEntrepreneurshipArtificial IntelligenceComputer ScienceInformation SystemsInformation Technology
What it isThis program teaches you how to design and plan buildings, landscapes, and outdoor spaces, and understand the history and theory behind architecture. It differs from pure design programs because it emphasizes both the creative and technical sides of how buildings and environments are shaped. It suits students who want to study architecture as a discipline before applying to a professional architecture school, or who are drawn to design thinking and the built environment.You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas.Computing at Queen's covers the theory and practice of building software, managing information systems, and developing artificial intelligence. You'll study programming, algorithms, data structures, and mathematics that underpin these fields. The program includes a co-op option, letting you alternate between classroom and paid work terms at tech companies, which sets it apart from a standard degree and gives you real industry experience alongside your studies. It suits people who like solving problems with code and want hands-on exposure to how software gets built in actual workplaces.
The door tomajors you reach through itarchitectureApplied to directlycomputer sciencesoftware engineering
Entrance awardsat this campus, by average5 published, 3 with no applicationfrom 90%See them4 published, 1 with no applicationfrom 80%See themNone published by average
SourceUniversity of Toronto — St. George on OUInfoBrock University on OUInfoQueen's University on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.