3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 73–80%“Mid- to high 70s” | 74%“74% minimum average” | 73–77%“Mid-70s” |
| Required coursesforced into your top 6 — options are the row below | ENG4U | ENG4UMHF4USCH4USPH4U | ENG4UICS4UMHF4U |
| Choose one ofany of these satisfies it | — | — |
|
| Prerequisitesas published |
|
|
|
| More than marks?supplementary application | Marks only | Marks only | Marks only |
| Co-op | Available | Available | Available |
| Degree | — | — | Bachelor of Science (Co-op), BSc (Co-op), Bachelor of Science and Management, BSc&Mgt |
| First-year intakewhere published | 35 | — | 140 |
| What you study | Computer Animation and Visual EffectsComputer GamesDesign | Computer ScienceGeneral or Integrated EngineeringMathematicsOthers in Physical Sciences | Computer ScienceMathematics |
| What it is | This program teaches you how to create digital content across animation, game design, and visual media. Unlike a pure computer science degree, it balances technical skills with creative and design thinking. It suits people who want to build things that people see and interact with, rather than work mainly on backend systems or theory. | General Engineering is a broad first-year program that covers the fundamental principles of engineering — mathematics, physics, chemistry, and computer science — without specializing in one branch like civil or mechanical. After first year, you choose a specific engineering discipline to focus on. The co-op option lets you alternate between classroom semesters and paid work terms with engineering employers, giving you real workplace experience before you graduate. This program suits students interested in engineering but unsure which specialty appeals to them, or those who want to build practical skills alongside their degree. | You study computer science and mathematics together, learning to solve problems by combining coding skills with advanced mathematical theory. Unlike a regular computer science program, you're required to complete paid work terms with employers throughout your degree, giving you real professional experience alongside your studies. This suits students who want technical depth, enjoy both abstract math and practical programming, and prefer to earn money and build their resume while studying. |
| The door tomajors you reach through it | Applied to directly | engineeringsoftware engineering | Applied to directly |
| Entrance awardsat this campus, by average | 29 published, 4 with no applicationfrom 75%See them | None published by average | 3 published, 3 with no applicationfrom 85%See them |
| Source | York University on OUInfo | University of Windsor on OUInfo | Ontario Tech University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Digital Media (BA) – Lassonde School of Engineering73–80%+
- Honours Science (BSc)73–77%+
- Visual & Performing Arts, Arts Management and Media73–77%+
- Informatique et mathématiques (Bidisciplinaire – 4 ans)78–80%+
- Science des données- Informatique et mathématiques (Double grade – 5 ans)78–80%+
- Conception multidisciplinaire - apprentissage expérientiel (4 ans)75%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.