Cutoffs

2 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Your average, their wayrequired courses forced in
Published rangetheir exact wording73–77%Mid-70s70%
Required coursesforced into your top 6 — options are the row belowENG4UMCV4UMHF4USCH4USPH4UENG4UMHF4U
Choose one ofany of these satisfies it
  • one of MCV4U, MDM4U
Prerequisitesas published
  • Six 4U or 4M credits, including ENG4U (minimum 60%)
  • Advanced Functions (MHF4U), Calculus and Vectors (MCV4U), Chemistry (SCH4U) and Physics (SPH4U).
  • Minimum combined 70% average in prerequisite math and science courses, with no grade below 60%
  • 1 grade 12 English U/M course (ENG 4U)
  • 1 grade 12 4U Advanced Functions (MHF 4U)
  • 1 other grade 12 U/M Math
  • 3 other grade 12 U/M courses
  • A minimum overall average of 70% in the 6 best grade 12 U/M courses
  • +3 more on the program page
More than marks?supplementary applicationMarks onlyMarks only
Co-opAvailableNo
DegreeBachelor of Science (Co-op), BSc (Co-op), Bachelor of Science and Management (Co-op), BSc&Mgt (Co-op)
First-year intakewhere published
What you studyArtificial IntelligenceComputer ScienceComputer GamesComputer Science
What it isArtificial Intelligence is the study of how to design computer systems that can learn, make decisions, and solve problems with minimal human instruction. This program embeds four paid work terms throughout your degree, alternating with school terms, so you gain industry experience while learning theory. It suits students who want hands-on experience alongside rigorous training in machine learning, data analysis, and intelligent systems, and who are ready to balance classroom study with workplace responsibilities.You study the computer science and programming skills needed to design and build video games, rather than just the theory of computing. The program combines coding, game engines, and design principles so you learn both the technical and creative sides of game development. It suits people who want to work in the games industry and are comfortable learning to code.
The door tomajors you reach through itApplied to directlyApplied to directly
Entrance awardsat this campus, by average3 published, 3 with no applicationfrom 85%See them6 published, 5 with no applicationfrom 80%See them
SourceOntario Tech University on OUInfoLaurentian University on OUInfo

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Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.